Factory Pattern in C#: Simplifying Object Creation
The Factory Pattern is one of the creational design patterns used in software development. It helps in managing the object creation process by abstracting it from the client code. Instead of instantiating objects directly in the client code, the Factory Pattern allows the client to request objects without needing to know the exact class type or logic behind the object creation. This results in more maintainable, flexible, and scalable code. The Problem Without Factory Pattern Before diving into the Factory Pattern, let’s first see what happens without it. Code Example: namespace factoryPatternexample { public interface IMobile { string GetCPU(); string GetRAM(); } } namespace factoryPatternexample { public class ApplePhone : IMobile { public string GetCPU() { return "Apple CPU"; } public string GetRAM() { return "8GB"; } } } namespac